HL7 Belgium Patient Care
1.1.0 - R4

HL7 Belgium Patient Care - Downloaded Version 1.1.0 See the Directory of published versions

## Logical Model: BeModelGoal - Detailed Descriptions

Active as of 2025-10-10

Definitions for the BeModelGoal logical model.

- Key Elements Table
- Differential Elements Table
- Snapshot Elements Table

Guidance on how to interpret the contents of this table can be foundhere

0. BeModelGoal
Definition | Logical model for Goal.
Short | BeModelGoal
Control | 0..*
Is Modifier | false
Logical Model | Instances of this logical model are not marked to be the target of a Reference
2. BeModelGoal.identifier
Definition | Identifiers assigned to this goal
Short | Identifiers assigned to this goal
Note | This is a business identifier, not a resource identifier (see discussion)
Control | 0..*
Type | Identifier
4. BeModelGoal.name
Definition | Human-readable name for the goal
Short | Human-readable name for the goal
Control | 1..1
Type | string
Primitive Value | This primitive element may be present, or absent, or replaced by an extension
6. BeModelGoal.category
Definition | Category of goal
Short | Category of goal
Control | 1..*
Type | CodeableConcept
8. BeModelGoal.status
Definition | Status of the goal
Short | Status of the goal
Control | 1..1
Type | code
Primitive Value | This primitive element may be present, or absent, or replaced by an extension

Guidance on how to interpret the contents of this table can be foundhere

0. BeModelGoal
Definition | Logical model for Goal.
Short | BeModelGoal
Logical Model | Instances of this logical model are not marked to be the target of a Reference
2. BeModelGoal.identifier
Definition | Identifiers assigned to this goal
Short | Identifiers assigned to this goal
Note | This is a business identifier, not a resource identifier (see discussion)
Control | 0..*
Type | Identifier
4. BeModelGoal.name
Definition | Human-readable name for the goal
Short | Human-readable name for the goal
Control | 1..1
Type | string
Primitive Value | This primitive element may be present, or absent, or replaced by an extension
6. BeModelGoal.category
Definition | Category of goal
Short | Category of goal
Control | 1..*
Type | CodeableConcept
8. BeModelGoal.status
Definition | Status of the goal
Short | Status of the goal
Control | 1..1
Type | code
Primitive Value | This primitive element may be present, or absent, or replaced by an extension

Guidance on how to interpret the contents of this table can be foundhere

0. BeModelGoal
Definition | Logical model for Goal.
Short | BeModelGoal
Control | 0..*
Is Modifier | false
Logical Model | Instances of this logical model are not marked to be the target of a Reference
2. BeModelGoal.identifier
Definition | Identifiers assigned to this goal
Short | Identifiers assigned to this goal
Note | This is a business identifier, not a resource identifier (see discussion)
Control | 0..*
Type | Identifier
4. BeModelGoal.name
Definition | Human-readable name for the goal
Short | Human-readable name for the goal
Control | 1..1
Type | string
Primitive Value | This primitive element may be present, or absent, or replaced by an extension
6. BeModelGoal.category
Definition | Category of goal
Short | Category of goal
Control | 1..*
Type | CodeableConcept
8. BeModelGoal.status
Definition | Status of the goal
Short | Status of the goal
Control | 1..1
Type | code
Primitive Value | This primitive element may be present, or absent, or replaced by an extension